Game based learning – shake up

http://fluency21.com/blog/2013/02/04/how-mainstream-video-games-are-being-used-as-teaching-tools/

Another example of how digital media and mobile technologies continue to challenge traditional approaches to learning.

You can build with lego and wooden blocks or create new worlds in Minecraft – developing a balance between both forms of media can certainly lead to creating the unimaginable and previously inconceivable, transforming learning.

Echoing the SAMR model, developed by Dr Ruben Puentedura, with the aim of supporting teachers to design, develop and integrate authentic learning technologies into the learning landscape of each student

http://www.hippasus.com/rrpweblog/

http://www.edudemic.com/2013/05/new-padagogy-wheel-helps-you-integrate-technology-using-samr-model/

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